While there are many familiar gameplay elements taken from the main series, Strikers is a scaled down experience in many ways, from investigation and exploration outside of combat to the interaction between party characters. Having not completed Persona 5 Royal, I can only suggest that players should expect to finish Persona 5 Strikers in roughly 1/3-1/2 the time it took for a single playthrough of Persona 5 (110 hours was my personal completion time). At times Strikers can feel like a rehash but the pace is so lively it doesn’t drag the way certain sections of Persona 5 did, a ‘road trip’ structure ensuring there is a variety of locations across Japan which get the Phantom Thieves out of Tokyo for much of the play time. Without giving too much away, the shift from ‘Palace’ to ‘Jail’ doesn’t seem very radical during play but certainly does some interesting things thematically within the universe and builds on the events of P5 in an organic way. What their investigation uncovers reaches far beyond Alice herself and stretches across Japan. However, rather than finding a Palace manifesting Alice’s negative emotions and trauma, they instead discover a ‘Jail’ in which Alice houses the desires of her ‘victims’, transforming them into obsessive fans willing to seek her love and approval at any cost, be it personal or financial. After a chance meeting with fashion Idol Alice Hiiragi, they are drawn once again into the Metaverse via an AI companion named EMMA, an obvious analogue for Siri/Alexa. Rather, Persona 5 Strikers is not only a worthy follow-up to the lauded main game but easily the best ‘musou-like’ title I’ve ever played, setting a new bar for the genre in the process.įollowing the events of Persona 5, Joker and the Phantom Thieves are attempting to keep a low profile while preparing for college entrance exams and the next phase of their lives. Developer Omega Force could have easily fumbled this one, riding the wave of fondness for the property to an easy pay cheque. Upon booting up Persona 5 Strikers, a sequel in all but name, I was awash in crimson hues and the unmistakeable jazz fusion of composer Shoji Meguro, trepidation creeping in as a rush of familiarity battled with my firm held belief that Persona 5 is an excellent game which overstays its welcome by roughly 30-40 hours, never mind the Royal re-release I’ve not been inclined to approach. Persona 5 Strikers – Sophomore Success PS5, Switch, PS4įew titles can lay claim to being as stylish as Atlus’ Persona 5, the aesthetics so striking I can’t think of another title wherein even the menu system feels like an extension of play through sheer force of sound and visual design alone.
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